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Error-bounded lossy compression of floating-point color buffers using quadtree decomposition

Author

Summary, in English

In this paper, we present a new color buffer compression algorithm for floating-point buffers. It can operate in either an approximate (lossy) mode or in an exact (lossless) mode. The approximate mode is error-bounded and the amount of introduced accumulated error is controlled via a few parameters. The core of the algorithm lies in an efficient representation and color space transform, followed by a hierarchical quadtree decomposition, and then hierarchical prediction and Golomb-Rice encoding. We believe this is the first lossy compression algorithm for floating-point buffers, and our results indicate significantly reduced color buffer bandwidths and negligible visible artifacts.

Publishing year

2010

Language

English

Pages

17-30

Publication/Series

Visual Computer

Volume

26

Issue

1

Document type

Journal article

Publisher

Springer

Topic

  • Computer Science

Keywords

  • Texture compression
  • Lossy compression
  • Color buffer compression
  • Real-time
  • High dynamic range
  • Quadtree

Status

Published

ISBN/ISSN/Other

  • ISSN: 0178-2789