Restricted mesh simplification using edge contractions
Author
Summary, in English
We consider the problem of simplifying a planar triangle mesh using edge contractions, under the restriction that the resulting vertices must be a subset of the input set. That is, contraction of an edge must be made on to one of its adjacent vertices, which results in removing the other adjacent vertex. We show that if the perimeter of the mesh consists of at most five vertices, then we can always find a vertex not on the perimeter which can be removed in this way. If the perimeter consists of more than five vertices such a vertex may not exist. In order to maintain a higher number of removable vertices under the above restriction, we study edge flips which can be performed in a visually smooth way. A removal of a vertex which is preceded by one such smooth operation is called a 2-step removal. Moreover, we introduce the possibility that the user defines "important" vertices (or edges) which have to remain intact. Given m such important vertices, or edges, we show that a simplification hierarchy of size O(n) and depth O(log(n/m))can be constructed by 2-step removals in O(n) time, such that the simplified graph contains the m important vertices and edges, and at most O(m) other vertices from the input graph. In some triangulations, many vertices may not even be 2-step removable. In order to provide the option to remove such vertices, we also define and examine k-step removals. This increases the lower bound on the number of removable vertices.
Department/s
- Computer Science
Publishing year
2009
Language
English
Pages
247-265
Publication/Series
International Journal of Computational Geometry and Applications
Volume
19
Issue
3
Document type
Journal article
Publisher
World Scientific Publishing
Topic
- Computer Science
Keywords
- edge contractions
- Computational geometry
- computer graphics
Status
Published
Project
- VR 2008-4649
ISBN/ISSN/Other
- ISSN: 0218-1959