Jörgen Eriksson
Kristoffer Holmqvist
Mikael Graffner
Email: publicera@lub.lu.se
+46 (0)46 222 0326
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Theses, dissertations and research publications (including journal articles, conference abstracts and books) from Lund University are collected in this database. Where possible, the option to download a full text document is available. It is also possible to search for Lund University student theses in the student theses database.
| Title | Evaluating a Teaching and Learning Game |
| Author/s | Agneta Gulz, Paulina Lindström, Björn Sjödén, Lena Pareto, Magnus Haake |
| Department/s |
Cognitive Science
Department of Design Sciences |
| Full-text | Full text is not available in this archive |
| Publication/Series | Journal of Computer Assisted Learning |
| Publishing year | 2010 |
| Document type | Journal article |
| Status | published |
| Quality controlled | yes |
| Language | English |
| Publisher | Blackwell Publishing Ltd |
| Abstract English |
The article reports and discusses a long-term qualitative study of forty 8–10-year-old students who regularly played a math game during math lessons for 9 weeks. The goal was to explore the relations between (i) some of the pedagogical principles that underlie the game and (ii) the playing practice in terms of what actually takes place when students play the math game during regular math lessons. The article discusses indications of matches and mismatches between pedagogical principles and playing practice as they appear in analyses of observations and video recordings. The result highlights the difficulty of predicting areas in which possible mismatches appear between the intentions of the pedagogues and designers of educational technology and the actual use of the technology by the students. This also applies to educational materials that have already been pilot tested and used on a smaller scale.We emphasize the need to observe actual use for extensive periods of time, i.e. to go beyond short-time user testing. |
| Subject |
Social Sciences Technology and Engineering |
| Keywords | design, math understanding, pedagogical principle, game playing in practice, educational game, SoTL |
| Funder |
Wallenberg Global Learning Foundation |
Jörgen Eriksson
Kristoffer Holmqvist
Mikael Graffner
Email: publicera@lub.lu.se
+46 (0)46 222 0326
Lund University's "ReSearch for the Future" magazine (Pdf, 10 Mb) presents a range of research from across the University.