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Power Efficiency for Software Algorithms running on Graphics Processors

Author

Summary, in English

Abstract in Undetermined
Power efficiency has become the most important consideration for many modern computing devices. In this paper, we examine power efficiency of a range of graphics algorithms on different GPUs. To measure power consumption, we have built a power measuring device that samples currents at a high frequency. Comparing power efficiency of different graphics algorithms is done by measuring power and performance of three different primary rendering algorithms and three different shadow algorithms. We measure these algorithms’ power signatures on a mobile phone, on an integrated CPU and graphics processor, and on high-end discrete GPUs, and then compare power efficiency across both algorithms and GPUs. Our results show that power efficiency is not always proportional to rendering performance and that, for some algorithms, power efficiency varies across different platforms. We also show that for some algorithms, energy efficiency is similar on all platforms.

Publishing year

2012

Language

English

Pages

67-75

Publication/Series

EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics

Document type

Conference paper

Publisher

Eurographics - European Association for Computer Graphics

Topic

  • Computer Science

Keywords

  • Computer graphics
  • power efficiency
  • rasterization
  • graphics hardware

Conference name

Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics

Conference date

2012-06-25 - 2012-06-28

Conference place

Paris, France

Status

Published

Research group

  • Computer Graphics

ISBN/ISSN/Other

  • ISBN: 978-3-905674-41-5