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Stochastic Depth Buffer Compression using Generalized Plane Encoding

Author

Summary, in English

In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage for a range of test scenes. In addition, our compressor/decompressor is simpler in the number of operations needed to execute, which makes our algorithm more amenable for hardware implementation than previous methods.

Publishing year

2013

Language

English

Pages

103-112

Publication/Series

Computer Graphics Forum

Volume

32

Issue

2

Document type

Journal article

Publisher

Wiley-Blackwell

Topic

  • Computer Science

Status

Published

ISBN/ISSN/Other

  • ISSN: 1467-8659