Stochastic Depth Buffer Compression using Generalized Plane Encoding
Author
Summary, in English
In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage for a range of test scenes. In addition, our compressor/decompressor is simpler in the number of operations needed to execute, which makes our algorithm more amenable for hardware implementation than previous methods.
Department/s
Publishing year
2013
Language
English
Pages
103-112
Publication/Series
Computer Graphics Forum
Volume
32
Issue
2
Document type
Journal article
Publisher
Wiley-Blackwell
Topic
- Computer Science
Status
Published
ISBN/ISSN/Other
- ISSN: 1467-8659