The browser you are using is not supported by this website. All versions of Internet Explorer are no longer supported, either by us or Microsoft (read more here: https://www.microsoft.com/en-us/microsoft-365/windows/end-of-ie-support).

Please use a modern browser to fully experience our website, such as the newest versions of Edge, Chrome, Firefox or Safari etc.

Dense Tracking and Mapping with a Quadrocopter

Author

  • Jürgen Sturm
  • Erik Bylow
  • Christian Kerl
  • Fredrik Kahl
  • Daniel Cremers

Summary, in English

In this paper, we present an approach for acquiring textured 3D

models of room-sized indoor spaces using a quadrocopter. Such

room models are for example useful for architects and interior

designers as well as for factory planners and construction man-

agers. The model is internally represented by a signed distance

function (SDF) and the SDF is used to directly track the camera

with respect to the model. Our solution enables accurate position

control of the quadrocopter, so that it can automatically follow a

pre-defined flight pattern. Our system provides live feedback of

the acquired 3D model to the user. The final model consisting of a

textured 3D triangle mesh can be saved in several standard CAD

file formats.

Topic

  • Computer Vision and Robotics (Autonomous Systems)
  • Mathematics

Keywords

  • quadrocopter
  • localization
  • 3D reconstruction
  • RGB-D sensors
  • real-time

Conference name

UAV-g 2013

Conference date

2013-09-03 - 2013-09-06

Conference place

Rostock, Germany

Status

Published

Research group

  • Mathematical Imaging Group